So with that in mind, I started scouting out the industrial areas of Spider-Man Remastered on PS5, looking around the shipping docks and warehouse areas for some inspiration. I think I've decided on a plan of attack now.
Saturday, July 2, 2022
Crisis Protocol - Shipping and Receiving
Thursday, June 23, 2022
Crisis Protocol - City Planning
In my previous update, I had mentioned that I was working with my FLGS on getting Marvel Crisis Protocol gaming days going at the shop. This has sparked the need to design a table layout that would work either as four individual play areas for game days or as a connected mega table for special events.
For my current games, I've been using a city streets map from Mats by Mars, which is really cool and is marked with positions where tokens are supposed to be placed. So it makes set up easy, but players need to be able to measure their token placement properly for games that don't use these style mats, and it feels like it has actually hindered my learning of the game as far as token placement goes.
Also, if you've been around for awhile, you know that I like to dream big and that it was only a matter of time before I started looking at modeling opportunities. When we started talking about having gaming days at my FLGS, and I started working on a collection of terrain to bring to the shop, the time had come.
Wednesday, June 15, 2022
Deep into MCP and New Projects!
Wow, it's been well over a year since I've posted anything on the ol' blog. Personal life and the way of the world really brought my productivity down to a screeching halt.
But now ever since I returned from Adepticon 2022, I am in full on hobby mode once again! What started as building a team of models to play games with at Adepticon has turned into an obsession with all things Marvel Crisis Protocol.
It's been a wild few months and the hobby mojo is overflowing.