Tuesday, July 28, 2015

Pinned Down, Taking Fire! - Complete!

Pinned Down, Taking Fire! is now done! I had a lot of fun with this one. I got to shoot it with a bb gun, I learned how to paint camouflage and best of all I finally got to paint up some Hasslefree Miniatures figures! The whole process has been a blast to work on and I really got a lot of energy from folks complementing the project while it was in the WIP stages.

I decided to keep the back of the wall plain. The main reason, I didn't want to mess up something on it and kick myself for it. Less is more, yeah?

After I finished painting the Camo, I gave Badger some amber lenses in his goggles, I also added some reflection to his sunglasses. If he hadn't been behind a wall and wearing a helmet I would have been tempted to make them mirrored lenses. But I like the black shades with minor light reflection in them and figured chrome reflection would look off in a combat situation.

Woody has a pair of round lens glasses on. I also added some light reflecting effect to them, even though they are under the brim of his hat and with the stance that he's it, it makes it really difficult to see his face anyway.

Other than that, I highlighted the black clothes with a mix of Black and German Grey. While the guns were highlighted with German grey and Grey Green. I have a hard time highlighting black, so I kept it pretty simple.

Once the minis were finished, I few quick coats of semi-gloss black paint was brushed onto the stand to finish it off. This is the first time I've used an actual plinth of sorts too, and I liked it. The size of it helped to keep things from going too out of hand, size-wise. But I do enjoy the freedom of a larger surface area to play with.

Anyway, I hope you all enjoyed the progress of this project! I know I had a good time with it. The WIP posts are all tagged "Pinned Down" if you are interested in seeing how it all progressed. Also, you can catch me on Twitter for more hobby related talk, plus I'm sure it won't be long before the next project starts.