Slow bit of progress on the AdMech so far, this week (I found myself gravitating toward Super Dungeon Explore painting instead). Batch painting isn't really my thing, so I tend to get tired of it quickly. But I do have a little bit of progress to report.
The backpacks for the Rangers are mostly finished and I started blocking in the neutral grey for the base coats of the silver areas. These will be painted with Ironbreaker and Runefang steel for the silver sections. I also started blocking in the colors for the rifles.
Then it's just a matter of small details and the insides of their robes.
I also decided to mount them on 32mm bases, rather than the 25mm bases they came with. I've seen a lot of
Skitarii Rangers and Vanguard on them and really like the way the look on the larger bases. Plus it gives me a bit more real estate for basing.
I kinda burned myself out a little bit on them thanks to the wet blending of their robes. So I sat them aside and began playing with the Onager again. I decided which way I wanted it's legs to be and which direction that it would be facing.
I was all excited to work on it, but then the Finger Painters challenge for this month ended up being Mecha, Cyborgs and Robots, so I set the Onager aside and assembled the Kastelean Robots.
These are some sweet robots! There is a pretty solid range of motion in their waist and arms. But their legsare a bit static to start with. If I get more kits, I'll be doing some mods to get different stances out of them.
A while back I finally picked a theme for my bases. So while I was trying to figure out a color scheme, I broke out the milliput and molded up a bit of swampy terrain. I even put the robots into place on top of the wet putty, which will make it look more like the heavy robots are sinking into the swampy muck.
I decided to paint the Power Fist robot first. But before I got started, I decided to green stuff the face plate of the helmet to make it a smooth dome. I also cut all the little nubs off and filed it all as smooth as I could.
Now it's time for paint, which I'm already pretty far along. But that would make this post way too long. So we'll get that up in the next few days.